bioRxiv : the preprint server for biology · 2026
Multiscale harmonization and semantic integration of biomedical data enable biological insights through immersive exploration.
СтатьяПрепринтНазвание и аннотация: Перевод в очереди
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Bueckle Andreas, Zhu Chenchen, Wong Alex Yu Hin, Enninful Archibald, Miao Yang, Farzad Negin, Pedersen Maria, Mattison Courteney, Sloan Nicholas, Mares Jason, Xing Cheng, Herr Bruce W, Khare Juhi, Kumar Yash Ramesh, Parekh Keyur, Chavan Siddhi, Luby Paean, Patel Ushma, Jain Yashvardhan, Hickey John W, Bader Gary D, Phatnani Hemali, Menon Vilas, Fan Rong, Sorger Peter, Snyder Michael, Börner Katy
Аннотация
Single-cell atlassing efforts like the Human BioMolecular Atlas Program (HuBMAP) and the Cellular Senescence Network (SenNet) are producing multiscale datasets across the healthy, adult, human body, but this data is typically explored only on 2D screens with limited 3D affordances, even though understanding a cell's location within a tissue, organ, and body requires reasoning across many orders of spatial magnitude. The Human Reference Atlas (HRA) provides standard terminologies and a Common Coordinate Framework (CCF) for harmonizing such data spatially and semantically. Building on the HRA Organ Gallery in virtual reality (VR) application, we present "HRA: Powers of Ten," which integrates, harmonizes, and visualizes biological data from these efforts immersively in VR using a Multiscale Elevator System that lets users descend, like riding an elevator through an inverted skyscraper, from a whole body view of 81 reference organs to datasets across 5 organs (lymph node, brain, large intestine, small intestine, liver), 5 assay types (CODEX, Visium, v-CyCIF, Xenium, SBF-SEM), and 4 spatial scales. Contributed by Data Providers, these VR scenes enable biological insights into senescence patterns, cellular neighborhoods, 3D tissue reconstruction, and subcellular liver architecture. A standard operating procedure supports adding further datasets. Freely available on the Meta Store to over 20 million headset owners, the application, data, and code are open-source.