Prosocial punishment bots breed social punishment in human players.
Аннотация
Prosocial punishment, an important factor to stabilize cooperation in social dilemma games, often faces challenges like second-order free-riders-who cooperate but avoid punishing to save costs-and antisocial punishers, who defect and retaliate against cooperators. Addressing these challenges, our study introduces prosocial punishment bots that consistently cooperate and punish free-riders. Our findings reveal that these bots significantly promote the emergence of prosocial punishment among normal players due to their 'sticky effect'-an unwavering commitment to cooperation and punishment that magnetically attracts their opponents to emulate this strategy. Additionally, we observe that the prevalence of prosocial punishment is greatly enhanced when normal players exhibit a tendency to follow a 'copying the majority' strategy, or when bots are strategically placed in high-degree nodes within scale-free networks. Conversely, bots designed for defection or antisocial punishment diminish overall cooperation levels. This stark contrast underscores the critical role of strategic bot design in enhancing cooperative behaviours in human/AI interactions. Our findings open new avenues in evolutionary game theory, demonstrating the potential of human-machine collaboration in solving the conundrum of punishment.
Предметные рубрики MeSH
Подготовка и перевод публикации
Обработка статьи · этапы, ошибки и управление
Ошибки и ограничения
История · было → стало
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