Studies in health technology and informatics · 2026
Cross-Cultural Evaluation of Associative Memory Intervention Using Virtual Reality.
СтатьяНазвание и аннотация: Перевод в очереди
Обработка статьи · этапы, ошибки и управление
Загрузка состояния…
Ошибки и ограничения
История · было → стало
Состояние обновляется каждые 5 секунд, пока блок открыт. Процент показывается только там, где известен объём работы. Пауза останавливает продолжение этапа; текущий запрос к источнику может завершиться.
Ampofo Prince, Vitali Andrea, Morganti Francesca, Regazzoni Daniele, Dovie Delali A, Osafo Joseph, Rizzi Caterina
Аннотация
BACKGROUND: Associative memory is essential for daily functioning; however, VR interventions in this domain are limited.
OBJECTIVES: The present study examined associative memory in different modalities and investigated the effects of culture on performance and response time in a virtual environment.
METHODS: Twenty-two healthy younger adults from Italy and Ghana (ages 18-26) completed eight training trial sessions on object-name matching and object-sound matching tasks in a virtual environment.
RESULTS: Performance improved progressively across trials in both tasks, with greater accuracy and faster response times in the object-name task than in the object-sound task. Cross-cultural comparisons revealed no significant performance differences between the Ghanaians and Italians. However, the Italians completed both tasks significantly faster than the Ghanaians.
CONCLUSION: The findings of the present study indicate that associative memory is culturally invariant, whereas response-time differences may reflect cultural influences on processing strategies. Overall, this study supports the use of VR as a culturally adaptable platform for associative memory assessment and training.
OBJECTIVES: The present study examined associative memory in different modalities and investigated the effects of culture on performance and response time in a virtual environment.
METHODS: Twenty-two healthy younger adults from Italy and Ghana (ages 18-26) completed eight training trial sessions on object-name matching and object-sound matching tasks in a virtual environment.
RESULTS: Performance improved progressively across trials in both tasks, with greater accuracy and faster response times in the object-name task than in the object-sound task. Cross-cultural comparisons revealed no significant performance differences between the Ghanaians and Italians. However, the Italians completed both tasks significantly faster than the Ghanaians.
CONCLUSION: The findings of the present study indicate that associative memory is culturally invariant, whereas response-time differences may reflect cultural influences on processing strategies. Overall, this study supports the use of VR as a culturally adaptable platform for associative memory assessment and training.