MedElevator Войти в исследования
← Поиск публикаций

DOI 10.1002/dev.21802

Медицинская библиотека · Developmental psychobiology · 2018

Use it or lose it? Effects of age, experience, and disuse on crawling.

Cole Whitney G, Vereijken Beatrix, Young Jesse W, Robinson Scott R, Adolph Karen E

СтатьяПоддержка NIH: внешняя программаПеревод в очереди

Аннотация

What happens to early acquired but later abandoned motor skills? To investigate effects of disuse on early-developing motor skills, we examined crawling in two groups of habitual crawlers (34 6-12-month-old infants and five adults with Uner Tan Syndrome) and two groups of rusty crawlers (27 11-12-year-old children and 13 college-aged adults). Habitual crawlers showed striking similarities in gait patterns, limbs supporting the body, and crawling speed, despite dramatic differences in crawling practice, posture, and body size. Habitual crawlers trotted predominantly, whereas rusty crawlers showed a variety of gait patterns. Within sequences, habitual crawlers and children showed more switches in gait patterns than young adults. Children crawled faster and kept fewer limbs on the grounds than the other groups. Old crawling patterns were retained despite disuse, but new ones were also added. Surprisingly, results indicate that nothing was lost with disuse, but some features of crawling were gained or altered.

Для цитирования: Cole Whitney G, Vereijken Beatrix, Young Jesse W, Robinson Scott R, Adolph Karen E. Use it or lose it? Effects of age, experience, and disuse on crawling.. Developmental psychobiology. 2018. DOI: 10.1002/dev.21802.

Предметные рубрики MeSH

Подготовка и перевод публикации
Обработка статьи · этапы, ошибки и управление
Загрузка состояния…

История · было → стало

Состояние обновляется каждые 5 секунд, пока блок открыт. Процент показывается только там, где известен объём работы. Пауза останавливает продолжение этапа; текущий запрос к источнику может завершиться.

Тип публикации указан по данным источника. Уровень доказательности автоматически не присваивается.