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DOI 10.1016/j.comppsych.2024.152512

Медицинская библиотека · Comprehensive psychiatry · 2024

Similarities and differences in the psychological factors associated with generalised problematic internet use, problematic social media use, and problematic online gaming.

Sánchez-Fernández Magdalena, Borda-Mas Mercedes, Horvath Zsolt, Demetrovics Zsolt

СтатьяПоддержка исследования: вне правительства СШАПеревод пока не подготовлен

Аннотация

Problematic online behaviours are a concern among university students. Although previous research has identified that psychological distress, cognitive distortions, conscientiousness and neuroticism traits, motor impulsivity, and emotion regulation strategies have a significant direct effect on generalised problematic Internet use (GPIU), problematic social media use (PSMU), and problematic online gaming (POG), it is still necessary to determine the extent to which these psychological factors, taken together, are associated with each of the problematic online behaviours. In a sample of 690 Spanish university students, the present study examined the relationship of these psychological factors with GPIU, PSMU, and POG. Correlation and regression analyses were performed. Results reported that (1) high psychological distress, low conscientiousness trait and high motor impulsivity were common associated factors of GPIU and PSMU, but not of POG; (2) high levels of cognitive distortions and cognitive reappraisal were common associated factors of GPIU, PSMU and POG; and (3) expressive suppression and neuroticism trait had no effect on any of the three problematic online behaviours. The findings will help to develop effective prevention and intervention strategies for each problematic online behaviour in the university context.

Для цитирования: Sánchez-Fernández Magdalena, Borda-Mas Mercedes, Horvath Zsolt, Demetrovics Zsolt. Similarities and differences in the psychological factors associated with generalised problematic internet use, problematic social media use, and problematic online gaming.. Comprehensive psychiatry. 2024. DOI: 10.1016/j.comppsych.2024.152512.

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